About This Game The Game24 Hours ‘Til Rescue plunges you into dynamic, hand-crafted, city overrun by the undead with one, simple premise: to escape the city alive. Yet, with most of the streets barricaded, all of them teeming with enemies, and with rescue not coming for another 24 hours, the chances of survival are slim to none. If you want to escape you are going to have to head out into the streets, find fellow survivors, scavenge the city for guns, ammo and food, and undertake a terrifying quest that will lead you into the bowels of the infected hospital, through the rat infested sewers, and to the home of the crazy mayor. The world is never going to be the same again!Features:10 playable characters each with different stats, bonuses, and starting locations within the city.Permadeath - When you die, you die! There is a non permadeath mode but high-scores are not saved.Crafting - Craft guns and ammo, and cook restorative snacks, from hundreds of lootable items.Day and night system with real darkness!Looting - From gun shops, through houses, to the mayor's mansion: every building is lootable.Time specific events such as characters that die at certain times.A truly difficult experience where beating your own high-score is often far more achievable than beating the game.Warning:This game is designed to be difficult…. very difficult. It would be almost impossible to complete the game on the first run through, even if you had access to the best characters, best guns, and didn’t play on the default ‘Permadeath’ mode: the story of the city unfolds so that you learn more with each character and with each play through. Dying is part of the game – if that doesn’t appeal, it’s probably best to move on!The characters:You can start the game as ten different characters, each with different bonuses, skills, and starting locations within the city. However, on your first run through you will only be able to select two of them, the others can be unlocked if you can find them within the city, before they are eaten alive. Some characters are hiding in houses, others in the streets, but the more you find the easier the game becomes, not only because you have alternate starting points but also because when you meet them, they will join you as a companion!The world:The game is set in a dynamic city where events happen at specific times over the 24 hours. Some things can be done at any time, others within a time limit. This can make the game even more challenging. To make your life easier however the world is jam-packed with lootable items, some of which can be used directly like armour, weapons, and ammo, and others which can be used to cook and craft. There are also special items which can only be found in certain locations (or with certain starting characters) like the fuel siphoner, chainsaw fuel converter, and keys!This game uses the engine of, and is a prequel to, 'Apocalypse Hotel: The Post-Apocalyptic Hotel Simulator!' by Flynnfour Games - Though it shares an engine it is a very different game and is definitely worth a look. Indeed, we liked it so much that we collaberated in making this spin-off!The quest:In order to leave the city you are tasked with retrieving a sample taken from patient 0. This will mean a descent into the bowels of the infested hospital. Yet not all is as it seems and you will find yourself buffeted from one mission to another with hardly time to craft more ammo or cook up some health snacks before you find yourself sent off to another location to kill some beastie, fetch some data, or stop the crazy mayor from doing something you’ll all regret! 7aa9394dea Title: 24 Hours 'til RescueGenre: Action, Adventure, Casual, Indie, RPGDeveloper:J. Fletcher, Michael FlynnPublisher:BrainCraft Gaming, FlynnFour GamesRelease Date: 19 Feb, 2016 Free Download 24 Hours 'til Rescue .rar 24 hours til rescue. 24 hours til rescue steam Bugs. Alot of them. Some of them just annoying, some of them make game unplayable.. Short Answer: Bug filled mess at it's best, with enemies that don't telegraph anything.Long Answer: The single worst game I have ever experienced. This is below even the Bubsy games, at least I could finish those.Every enemy in this game has instant attacks, the game is grid based, except when it isn't and the delineation isn't clear. The concept is interesting, but the execution is so poor that ramming your head into your desk until you forget about this game is a better use of your money.. It's playable... I guess. The visuals are pleasant enough but the soundtrack, gameplay, controls, bugs\/crashes, and general unpolished nature of this overpriced debacle will have you wishing for death. This feels like an unfinished product in almost every way. It has potential but needed to left in the oven a lot longer.. Good about this game:First you get to kill zombies who doesn't love killing zombies !The bad guys are also AI like the zombies. "I really like this game. Zombie killing is great and it is really hard to survive. I love the fact you can play as different characters and I especially enjoy all the crafting. I'd definitely recommend you give this a go if you like survival games". I have not played very much of this game thus far, but from what I have played it seems very clunky. The controls are very, VERY floaty and that alone makes combat almost impossible, and most encounters I just end up running away from the zombie attackers. Music is also a problem, as it just consists of a few very repetitive and bland tracks. There is also a lack of fullscreen. Which is a HUGE issue as I failed to read alot of the text on the screen. The game is not terrible though, the graphics are great and the game would have a good challenge if combat wasn't so terrible, and if the framerate wasn't so bad (I am running an AMD A10 APU and 8GB of RAM, nothing special, but it should be more than capable of keeping a little indie RPG at higher than 30fps, which it fails to do)Overall this game had alot of promise, but is a clunky and utterly disapointing mess. 4/10: Below average.. Here's a video i did to show some of the gameplay https:\/\/youtu.be\/QPkoEoWm7i0 The game isn't as bad as i first thought however It'd be great if the zombies didn't have "Magic attacks" and thus able to\u2665\u2665\u2665\u2665\u2665\u2665you with there rapid fire "Spells" before you can get a shot off as Sara. The first person the blond "Sara" has a gun, but it's slow and lacks the feeling of power to it's shots. The red head "Matthew? "has a kick\u2665\u2665\u2665\u2665\u2665chainsaw and the zombies she encounters seem to have less rapid fire magic attacks. Overall it's worth a buck "IF YOU CAN HANDLE THE DIFFICULTY AND PERMADEATH" maybe two but nothing more unless more stuff is added or improved upon. I do want to say that i respect the effort made by the dev's on this as it's way better than anything i could make.. Terrible fps- Floaty controls- bugs3/10. These controls are clunky, I had to fight with them just to loot the starting house. Then when I went on the street I was swarmed with zombies that I could not avoid or turn fast enough to shoot back at. Overall I feel like burning $4 would have been more fun.. These controls are clunky, I had to fight with them just to loot the starting house. Then when I went on the street I was swarmed with zombies that I could not avoid or turn fast enough to shoot back at. Overall I feel like burning $4 would have been more fun.. I like this game, but there are a few problems with it for me.First, it has terrible frame rate when outside, might be too many entities or somthing that i don't know about. (by the way, i have a pretty good computer, it runs more complicated games better than the streets of this game)Second, I found the controls a little funky, I tried to turn around but it didn't read me hitting the button, that happend both indoors and out.Those are the only two problems that I found with the game so far. And I hope not to find more.
alosorerhoa
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